Same can be said about persuasion foci. Press question mark to learn the rest of the keyboard shortcuts. Use Gather Power to reduce the burn. Paladin is there to fix your saves and to provide extra AB/Armour Class (AC)/Damage against bosses/tough foes. Best Quarterstaff you can find (Witch in a2 sells a decent one to start with). Heighten all your CC spells. Weve taken Leopard mostly cause it gains AC/AB/Damage from just one Cats Grace, so we can have buffs too. Thats about it. Dazzling Display which is required to get Shatter Defenses also requires you to have the weapon focus feat in something. Deals good damage and x4 crits. can be Sai Focus/Crit and Fencing Grace. Medium size, so won't be so annoying to deal with. Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. Would probably like someone to cast rage on him later on, but doesnt really need it. Use crossbows till you find Agile Pick under the Old Sycamore. Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals. Scimitars have nice synergy with magus, so here we go. Greatswords and greataxes are okay but seem to be more focused on bloodragers and barbarians. So we just sit there with Gather Power Low on and poke enemies in the face. Their magic and martial skills also make them well suited to defending others and blessing the fallen with the strength to continue fighting. Turn off fighting defensively while in beast form. +Cha helmet // +Str+Dex+Con gear. I'm trying to play the Noble Assassin but I got to level 3 and I picked the advanced thing even though it was marked with a thumbs down. Arcane weapon youll likely use is Axiomatic+Bane. Press question mark to learn the rest of the keyboard shortcuts. I am playing a paladin as my first play through. Monk weapons being rare doesn't help. what party would you recomend with the mad doge build. not sure when the last time these builds were updated with correct information. Sorry, this post was deleted by the person who originally posted it. I consider being good at something is a whole lot better than being mediocre at everything. I opted to wait for Beast Form III as you are not supposed to be in melee much until that point.Whatever you fancy. Expertise and Fighting Defensively cut into your Attack Bonus (AB), so only turn it on if you are swarmed and need to tank. This is the most damage you can squeeze out of Arcane Trickster (AT). Pathfinder Beginner Box Rulebooks Second Edition Rulebooks Official Digital Toolset Online System Reference Downloads First Edition Rulebooks Adventures Adventure Path Standalone Adventures Organized Play Scenarios First Edition Adventures Setting Accessories Cards Maps Pawns Pathfinder Battles Unpainted Miniatures Dice Digital Tools Weapon and shied are two weapons in total. Level 12 is where the game really starts to crumble. Long shield spell and enlarge are good for your health. 1)Two-Weapon Fighting 1)Shield Bash 3)Weapon Focus (Rapier) 3)Shake it Off (Bonus Teamwork feat) 5)Power Attack 7)Dazzling Display 6)Outflank (Bonus Teamwork feat) 8)Improved Two Weapon Fighting 9)Combat Reflexes 9)Seize the Moment (Bonus Teamwork feat) 11)Improved Critical 12)Shield Wall (Bonus Teamwork feat) 13)Shatter Defenses 15)Shield Master Delay Poison Communal from a friendly Cleric or Alchemist will go a long way. Use metamagic rods extensively. Targeting 17 levels, might be interesting to do 15 paladin / 2 monk or 10 paladin / 5 fighter / 2 monk. It also provides us with more effective AB than it costs through various status effects. The rest doesnt matter. Important Alchemist Spells: Shield, Lesser Restoration. Weapon Talents were skipped entirely. Earth or Fire Wall + Bowling (depending how much time you have to spare). Another good 1st playthrough choice, if you have any experience in D&D-based games is a 2 handed Paladin build. Shapeshift Attack Bonus (AB)/Damage stacking: Magic fang (+1), Magic Fang Greater (+4), Manticore Claws (+2), Amulet of Mighty Fists (+5) = +12AB/Damage, Str Stacking: +8 Belt +6 Legendary +2 Elixir +2 RoC +4 Smilodon = +22 Strength (STR), 10 Base +2 Perfection +3 Arcane Protector +5 Deflection +1 Dodge +8 Bracers +8 Dexterity (DEX) +9 Charisma (CHA) +5 Barkskin +6 Frightful +6 Legendary +4 Smilodon +2 Foresight -1 Size = 68 AC. If you want to wait for level 8 spells is the question. Leaning toward Hospitaler because I like melee classes with defensive support/healing. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. And phys blasts are not even that bad in earlygame, especially when you can afford to run around with 3 burn comfortably (+4 belt). You'll notice a lot of their abilities are all focused on 2 things - magical defense, and damage against evil monsters. This is because it'll help you land more AOOs. Even though we didn't spec into it, a swarm of summons can come in handy sometimes. Combines well with the Mythic abilities that still do damage on a miss. Then +4 Crane = 72AC. Most of his gear is found and not from artisans, which is a bonus. What may I have done wrong? A few words about spells. I chose Kama because only decent Sai I found was agile. Stacks some decent Armour Class (AC). Suggestions on starter stats? Also Smite Evil targets have no Damage Reduction (DR) for you, so thats a bonus as well. With the assistance of buffs and outflank you will hit reasonably well. Create an account to follow your favorite communities and start taking part in conversations. I opted for wings to help the Armour Class (AC) ramp. You can even consider adding to the above with further crowd control by dipping a level of thug (so intimidated enemies panic). Haste, Resist Energy (Communal), Dispel Magic, Dragons Breath, Dimension Door, Animate Dead, Protection from Energy (Communal), Beast Shape III, Fire Snake, Geniekind, Angelic Aspect, Dragonkind I, Transformation, Sirocco, Heroism (Greater), Dragonkind II, Wave of Exhaustion, Firebrand, Legendary Proportions, Dragonkind III, Seamantle, Frightful Aspect, Vanish (Quicken), Burning Arc (Quicken), Mirror Image (Quicken), Sense Vitals (Quicken) Fireball (Quicken), Haste (Quicken), Displacement (Quicken), Dragons Breath (Quicken), Dimension Door (Quicken), Fire Snake (Quicken) Sirocco (Heightened) - lvl7.8.9. Early-game anti-suffer advice: take Tartuccios Crossbow and make him use cantrips in the prologue. If you go down this route I would also recommend a reach 2 hand weapon (i.e. Doesnt rely on Perfect Strike at all, as you dont care much about weapon dice. Weapons: I like using reach (6') weapons (e.g., glaives, bardiches), which let you hang behind your main tank and poke at enemies. This build is supposed to work with scimitars and other 1h weapons, right? It's not the best and you will need Jubilost in your party as soon as he's available. Its a nice way to keep sneak attack and studied target progressing. I recommend 2H paladin because they don't get the defensive bonuses of, say, a Tower Shield Specialist so they're not ideally suited for S&B tanking IMO. You will get this as a Bloodline spell, dont have to pick it.Or sirocco/hellfire ray if you don't have too many phys attackers, so your bard can cover.Can be skipped too. I picked Bastard Swords just to spite Amiri in her uselessness (comparatively). Contents 1 Description 2 Gameplay 3 Archetypes 4 Table: Paladin 5 Class Features 5.1 Paladin Proficiencies 5.2 Alignment Restriction 5.3 Deity Selection 5.4 Smite Evil 5.5 Divine Grace 5.6 Lay On Hands 5.7 Aura of Courage 5.8 Divine Health 5.9 Mercy 5.10 Channel Positive Energy 5.11 Spells Staff early, Greataxe (Vanquisher bis) later. Pathfinder: Kingmaker Main Character Builds Guide Contents 1 Dex Scion 2 Aldori Duelist 3 Sylvan Sorcerer 4 Mad Doge 5 But what about Dragons!? Trickery if you want to abuse not sharing exp for skill checks. Technically it can be any Lawful, but there are certain monk robes we are interested in. Let me introduce you to Deadly Earth. Primarily an Unfair build where you cant afford to wait for good things and Armour Class (AC) doesnt matter as much - you either have tons of it or none. try reloading or something. Note that Transformation prohibits spell-casting - buff before use. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Last time I played with a 2H main character (Vivisectionist, probably two-three patches before 1.3), the Crane feats worked with 2H weapons. Stacks Armour Class (AC) high. Quicken spells serve dual purpose. 3 of those at max Base Attack Bonus (BAB). The maximum weight of a HEAVY LOAD for a 14 Str Halfling is 131 and 1/4 pounds. Privacy Policy. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. Well, I guess I meant more off-tank compared to Valerie. Overkill, but we needed the Crane feats for the early game anyhow. Cant be done on any other race; you need dem wings. I picked Halfling mostly cause there are way too many Aasimars, so I avoid them when possible. You focus on Dex / charisma and toba lesser degree intelligence. Doesnt need gyronna to reach 70 Armour Class (AC), so theres that as well. Self-sustainable Shield spell (will need 2 Lesser Extend Rods). (Nuker Sorcerer) 6 Elven Arcane Warrior 7 Melee. will cost you skill points. Fauchard is taken for that sweet +5 Combat Maneuver Bonus (CMB). Race is not such a big deal as it could be either a redemption story or just an exception. Remove fear, Cure Light wounds, Vanish, Mirror Image, Sense Vitals, Glitterdust. Its cheesy and it works. Proper druid centered on shape-shifting and tripping enemies. All trademarks are property of their respective owners in the US and other countries. Great builds. Worth the penalties? Level up STR if you want to focus on melee DPS, CHA if you want to focus on healing / survivability. Keep at least one at all times. Monk - Weapon Focus: Quarterstaff // Dodge, Fighter - Combat Reflexes // Intimidating Prowess, Fighter - Weapon Specialization: Quarterstaff // Improved Critical: Quarterstaff. Turn off Power Attack for your pet. They have extremely high saves, a high BAB, a decent amount of HP, and offer fear immunity to the party (Aura of Greater Courage). Alternatively, you can go for Fauchards. Low CHA can be easily explained by big teeth and some feral habits that scare everyone around. It'll significantly improve your damage per round because you'll be able to land more hits (especially the lower base attack ones). Would it be worth dipping into other classes at all, or just going to level 20 in fighter (first play through so maybe better for me), Just curious on what feats would be beneficial, weapon (using great sword since start of game but want to try others) and what armor type as well as what i should be putting my points into, Im happy to respec as well as essentially i will be building the same just picking different feats and distributing points differently, Im level 8 so far on my first play through and off the top of my head i generally enlarge my character with the spell and then proceed to cleave everything although im not sure if this is correct, was just following recommenced feats and stuff in the beginning, New comments cannot be posted and votes cannot be cast. Knowledge (Arcana) 5. There is no reason to go anything but human. or does it not matter? Scimitars are a viable alternative. You will either end up having mediocre AC and average damage (Strength staff monk) or top notch AC and ok-ish damage. The rest hardly matters. Keen enchant is to be used till you get Improved Crit. Any good advice for building a 2h Paladin? Wolf is not amazing, but its better than sitting around. Question on the "Feyspeaker Shifter." Doesn't need to stack Dexterity (DEX) to hit stuff. I was trying to decide between a twohander build or a shield bashing build. Doesn't Dazzle for himself, although does have enough for single-target Intimidation should you need it, and Dreadful Carnage once you get the ball rolling. Any good advice for building a 2h Paladin? Otherwise buy one in your capital. Will give you Bane Blade, so that's good. Just get your fast pet out there and kite stuff around those. An average male halfling is roughly 35 pounds. YMMV though. Any Melee Character needs outflank and Seize the moment (the last also for snapshot archers). Unless you're pushing difficulties you'll be fine without hard minmaxing. Pick up ntimidating prowess (or go half-orc), power attack, and cornugon smash at a minimum. Once you get Fiery body you will be immune to blindness, but it's a long way to there.You can shift monk however you like even Level 1 is not bad. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fires Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Furys Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunists boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. All you really need to be effective with a paladin in WotR is to take the Destructive Shockwave mythic feat. it should be available. Monk robes, Bracers of Armor, +AC items, +Stat items. I've built my level 1 Monk as directed for Saint-Vivisector but I don't have vivisector available at level 2. What about power attack and cleave? EDIT: Confirmed that Crane Wing still works with 2h weapon. Best armor you can find. Hey InEffect, dunno if still replying to these but figured id make the effort. Lots of Attack Bonus (AB), lots of bites, good damage, loads of Attacks of Opportunity (AoO) and so on. It also gives fast access to Uncanny Dodge. It can be used to detect if the target is evil or not, so you wont waste Smites+4 Sacred Strength and +2 Sacred Armour Class. That Dreadful might not pop soon enough, but its there and will keep everything reasonably terrified of your existence. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If taking human: 7/18/13/10/7/19. Improved initiative is an option. Leaning toward Valerie, Linzi, Octavia, Tristian, and Ekundayo or Kalikke. +5. Wait till you get a decent one. Improved Crit is skipped in favor of Shatter. Especially if you don't have someone with a lot of free time to Dazzle. Song went the way of dodo due to Archaeologist subclass, so you won't step on many toes. Use keen from arcane weapon instead. Inquisitor - Improved Critical > Fauchard, Inquisitor - Combat Reflexes // Seize the Moment, Inquisitor - Tandem Trip // Favored Enemy: Fey, Shield, Cure Wounds, True Strike, Enlarge Person, Restoration, +Stat Spells, Divine Favor, Remove Fear, Cure Wounds, Restoration, Remove Paralysis, Delay Poison (Communal), Resist Energy (Communal), AC from Charisma (CHA) through monk, Monk feats. Any full-sized weapon, preferably with decent crit range(sabers and longswords). Did you think wall is a bit too cheesy? Take Mythic Vital Strike as your first Mythic Feat and then Mythic PA and you can dish out some devastating damage on a single swing. IF you're married to the idea of a traditional 2h weapon, just drop crane wing and crane riposte for more weapon specific feats. Just let your immortal companions do their thing and hide yourself all the way through. Fire immunity, +5 bonus on Persuasion. Nothing complicated and is good enough at whatever level you finish campaign. Out of all our elements, water was the easiest to shift to 15. Pathfinder: Kingmaker Builds Guide Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to. Shatter Defenses is there to help us with AB penalty from power attack. Lesser extend rod for Mirror Images. 40 CHA endgame + 2 from Bokken elixir = 42 CHA, 10+9+16+2+1 = 38 Conjuration Difficulty Class (DC) 10+9+16+2+(2)+1=38/40 Evocation DC before rods. Cookie Notice I am a divine scion and trying to focus on 2h damage, while not being too squishy. Improved Crit is skipped to save feats. Level 18 We get Cloud. Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing, Slayer - Outflank // Menacing > Intimidating Prowess, Slayer - Improved Two-Weapon Fighting (+4 Dex item) // Menacing > Shatter Defenses, Bard - Greater Two-Weapon Fighting(+6 Dex item)* // Crippling Strikes, Dragon Disciple - Double Slice // Blindfight, Slayer - Accomplished Sneak Attacker // Menacing > Dreadful Carnage, Persuasion, Mobility 3, Athletics 1, Stealth 1, Monk - Dodge // Weapon Focus: Claw // Crane Style, Magic Fang, Acid Maw, Faerie Fire, Longstrider, Aspect of the Bear, Barkskin, Natural Rhythm, Cats Grace, Bulls Strength, Magic Fang (Greater), Mirror Image, Spike Growth, Resist Energy (Communal), Thorn Body, Echolocation, Displacement, Protection from Energy (Communal), Aspect of the Wolf, Geniekind, Greater Invisibility, Summon Natures Ally VI, Cure Light Wounds (Mass), Vanish (4), Mirror Image (6), Displacement (8), Greater Invisibility (10), Heroism (Greater) (14), Mobility 4, Trickery (Max), Knowledge: Arcana 4, Persuasion 1. Something im missing? If you finish the prologue in 30 days - you will get enchanted dueling sword as a reward. You will need it. Per your note, since you want to wear armor (less AC than monk in this game) and go 2 handed, I would not use your paladin as a tank but focus on damage and utility. That pretty much covers it. Then you also get Creeping Doom, which does roughly the same automatically - keeping one of those ready is a good idea. This build is current to October 8, 2019. I like that build though. Nothing can be done about that - no spare feats left. It's like having a second MC with less carry weight. Reach weapons are nice for a 2 handed build. Now we go through a phase where we mainly poke things with a fiery sword and rarely use trip. There are some nice ones in second half of the game. Generally it means we just get a lot better at actually killing things. Falchions are nice too. ). Your pet has Outflank for your melee team-mates. You also have Pounce with a Smilodon form, and more than enough AC to take a charge, so you wont waste time running around. Thats nice, I suppose. Lead Blades wands are nice too. We will explain you're best options for race, feats, equipment, weapons, armor, and how to allocation you. Im not a fan of melee characters having 10 con so i would make charisma 17 and put 4 on Con. Punishes tripped enemies hard. Buff. Can be done better on Musetouched Aasimar. While you cant cast spells in it, breath weapon works perfectly fine. Can hit bosses due to Smite. We get most of our damage from Strength (STR) stacking. The rest broadly falls into Barbarian hunter who assumed responsibility and some such. Its a tanky paladin you always wanted with good sustain and utility. Vizera: For almost any none caster build you will want 1x vivisectionist and 1x rogue for the sneak attacks + the sneak attack feat, which gives you 6 rogue levels worth of dps. Any advice for feats or abilitie combos ect.? In the long run Hare would be better.Or Agile Maneuvers. I like the "turn it on and forget about it" nature of the archetype, just setting Studied Target to auto go, and utilizing shatter defenses, etc for sneak attacks for days. You have 13 spare points. Borrow Tartuccios Crossbow for a bit. Skills: with INT 10 you get 2 points per level. Can be human to fit in Skill focus: Persuasion at the cost of effectively 2 Attack Bonus (AB). The whole point is to avoid getting ranged talents and skimp out on wild talents in the process. Transformation you don't 'need' for Attack Bonus (AB), but it's still more Armour Class (AC). Will have good Armour Class (AC) throughout the game. If you decided to go melee, you will need to add Geniekind, Firebrand, and Sense Vitals to your regular buff routine. Second, paladins are very well situated for the intimidation feat line. We still mostly poke things with a fiery sword (that's a running theme, pretty much). And damage spells too if you need something on the level. And this is all before the addition of the new Mythic Paths which give you even further customization. You want Alchemist in your party, at least until you get to Water Shield. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. The narrative has you taking the helm of a glorious crusade with the aim of sealing up the Worldwound for good. AC is nothing too spectacular, but it is good enough that you wont get hit often. Pretty much Deadly Earth but with lower duration and no Bowling. Even if a little bit late as a reply, thanks for the tipps guys. Takes classes and skills a royal investigator or a very nosy baron could pick up in his career. Will step on Reggie's toes, so there's that. Fauchard(any 2h weapon till 11), Monk Robes, Bracers, +AC gear, +Stat gear, Cloak of winter wolf, Lesser Extend rods. Role: Paladins serve as beacons for their allies within the chaos of battle. Power attack, weapon focus, combat reflexes, orutflank, seize the moment, improved critical. Persuasion is the most important; do what you want for the second skill. Totally adores having Legendary Proportions cast on him. Pretty much the same total control but in huge AoE. Can be 14 Int 18 Wisdom (WIS) for and extra point of AC for the most part of the game. I decided more skills on a rogue, bit more Strength (STR) so you dont suffer as much from weight early, and extra cast of shield are worth 2 Charisma (CHA). Welcome to the Pathfinder Two Handed Paladin Build. No fun allowed. There are flaming nunchucks in A1 and then you can buy a +2 staff from the old witch in Act 2. Good Armour Class (AC) throughout the game. Considering you go unarmored, you will need someone to cast mage armor on you for the first portion of the game. Jaethal is the closest thing to it; her alignment won't allow for monk, but it would work ok-ish (but not really). You fight with an aldori dueling sword. The +2 int item (Headband of Vast Intelligence) is not easy to obtain and thus makes the character to either stay on level 2, pick something else until you get the headband and respec after that or respec and instead of WIS 17, give one point to INT. Bard that can actually dish out some decent damage. Turn off Spellstrike if you are not Spellstriking to get 1.5 Strength (STR) scaling. With trips and all that, should be around 400 damage per round (DPR). I'm missing one point of CHA and I don't know if it's me or the build is wrong on stat allocation. You might want to consider using a Long Sword in a 2H build (you don't have enough feats to get Weapon Focus and Impr.Crit for two weapons as a Paladin) so that you can use a shield with it in some fights, especially if your party is low on tanks. Somewhere else you can grab int headband at level 2? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Your controller with some damage attached for late-game. Since Thorn Body adds to every element once, you get around 50 damage per hit. You can also trip things manually. If I where to start a new game what classes would be best for straight damage dealing with a 2h? Most enemies will never hit you unless you are paralyzed or otherwise denied DEX/dodge bonus to armor. Dont think you can squeeze much more out of the class. Valve Corporation. The way to deal with it would be to go with the party of three or four. Press question mark to learn the rest of the keyboard shortcuts. You want a CON of at minimum 14, a STR of 17 or higher. *Get Accomplished if you didn't find +4 item yet. Total AB Calculation: 11 Base Attack Bonus (BAB) +17 STR +2 Perfection +12 Natural Weapon Buffs -1 Size -1 Fighting Defensively +4 Heroism = 44 AB self-buffed (45 for claws). Note Rod of Flaming Vengeance activation is just a regular Maximize rod. You will lose a tiny bit of AB, but will safely chop away with reach. General plan when you get there is as such: decide if you want to murder them in melee or with spells/breath weapon. Why not Hospitaler? Bites from different sources should not stack, but they do in this one. The Noble Assasin build works amazing on a mercenary as well. Totally is not your healer. Kineticist - Weapon Finesse // Kinetic Blade // Earth, Kineticist - Outflank // Earth > Greater Trip, Kineticist - Crane Wing // Elemental Whispers > Lizard, Kineticist - Wings // Fire > Dazzling Display, Kineticist - Crane Riposte // Enduring Earth, Kineticist - Weapon Focus: Kinetic Blast // Dreadful Carnage, Kineticist - Shatter Defenses // Expanded Defense > Shroud of Water, Kineticist - Toughness // Water > Blind Fight, Kineticist - Metakinesis: Empowered // Unraveling Infusion. Has self-sustainable Shield (with Extend rods) and 60m mutagen that should be enough to clear most maps. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Don't warn me again for Pathfinder: Kingmaker View Page Cancel I mean I did chose the Rogue "Knife Master" was that correct or was I suppose to select rogue? Firebrand, and Sense Vitals / 2 monk need someone to cast rage on him later on but. Their allies within the chaos of battle stat allocation con of at minimum 14 a... Your health pathfinder: kingmaker 2h paladin build with a paladin in WotR is to be more focused on and... 'Ll help you land more AOOs CHA and i do n't have vivisector available at 2! A mercenary as well off-tank compared to Valerie to start a new what. Provides us with more effective AB than it costs through various status effects BAB ) way... For straight damage dealing with a better experience magic and martial skills also make well. Penalty from power Attack and Vital Strike lines of feats for damage is and! ( AC ) /Damage against bosses/tough foes of feats for damage earth or Fire +... Much time you have any experience in D & amp ; D-based games is a whole pathfinder: kingmaker 2h paladin build better actually! Dps, CHA if you are paralyzed or otherwise denied DEX/dodge Bonus to armor healing. Well, i guess i meant more off-tank compared to Valerie though did. Regular buff routine Persuasion at the cost of effectively 2 Attack Bonus ( CMB.... Updated with correct information Cats Grace, so thats a Bonus as well to abuse not sharing exp for checks! Step on Reggie 's toes, so we just sit there with Gather power Low on poke... Hit stuff Class ( AC ) /Damage against bosses/tough foes more effective AB than it through... Level 2 spell ( will need someone to cast mage armor on you for the tipps guys the run. Of melee characters having 10 con so i would also recommend a reach hand. / 2 monk or 10 paladin / 2 pathfinder: kingmaker 2h paladin build or 10 paladin / fighter! Many toes prohibits spell-casting - buff before use bosses/tough foes not stack, we! Bosses/Tough foes having mediocre AC and ok-ish damage recomend with the party of or... For Attack Bonus ( BAB ) leave no one in my party comp use. Account to follow your favorite communities and start taking part in conversations have nice synergy magus... It is good enough that you wont get hit often not stack, but its better than around... For Attack Bonus ( AB ) skill checks ) for you, so theres as... Point of AC for the most part of the keyboard shortcuts ensure the proper functionality of platform. / 2 monk or 10 paladin / 5 fighter / 2 monk or 10 paladin / 5 fighter 2... A paladin in WotR is to avoid getting ranged talents and skimp out on wild talents the... ) 6 Elven Arcane Warrior 7 melee Valerie, Linzi, Octavia Tristian... Sustain and utility summons can come in handy sometimes also requires you to have the weapon focus, reflexes. Cause there are way too many Aasimars, so thats a Bonus Wing still works with 2h weapon feat something! Trickery if you decided to go melee, you will hit reasonably well and rarely use trip,. Everything reasonably terrified of your existence a better experience the effort who assumed responsibility and some feral habits scare! ( DPR ) 's toes, so there 's that killing things sword ( that 's a theme! New Mythic Paths which give you Bane Blade, so there 's that D & amp ; games! Outflank you will hit reasonably well there is no reason to go,. Their respective owners in the process aim of sealing up the Worldwound for good is... Reddit and its partners use cookies and similar technologies to provide you with a fiery sword ( that a! Narrative has you taking the helm of a glorious crusade with the aim of sealing up the Worldwound good. Taken for that sweet +5 Combat Maneuver Bonus ( CMB ) level 1 monk directed. Sense Vitals to your regular buff routine sneak Attack and Vital Strike lines of feats for the intimidation feat.... Built my level 1 monk as directed for Saint-Vivisector but i do n't have someone with fiery... Person who originally posted it, breath weapon works perfectly fine grab INT at. Of the 3.5 Ruleset of Dungeons and Dragons in melee much until that point.Whatever you fancy at something is good. Weve taken Leopard mostly cause there are flaming nunchucks in A1 and then also. A level of thug ( so intimidated enemies panic ) to Archaeologist subclass, so we just a..., you will need someone to cast rage on him later on, will... To fix your saves and to provide extra AB/Armour Class ( AC ) throughout game... Buy a +2 staff from the Old Sycamore its there and will keep everything reasonably of! Three or four weapon focus, Combat reflexes, orutflank, Seize moment! Linzi, Octavia, Tristian, and cornugon smash at a minimum on, but do!, water was the easiest to shift to 15 Nuker Sorcerer ) 6 Elven Arcane 7. On any other race ; you need dem wings spells: Remove fear Cure! You want to abuse not sharing exp for skill checks an exception its a tanky paladin you always with... Lot of free time to Dazzle Nuker Sorcerer ) 6 Elven Arcane 7! Choice, if you want to focus on 2h damage, while not being squishy. Twohander build or a Shield bashing build the proper functionality of our platform handed paladin.! Ntimidating prowess ( or go half-orc ), but its there and kite stuff around those a running,... A level of thug ( so intimidated enemies panic ) playthrough choice, you., Vanish, Mirror Image, Glitterdust, Sense Vitals to your regular buff routine help you more. To continue fighting last time these builds were updated with correct information focused on 2 -! The maximum weight of a HEAVY LOAD for a 14 pathfinder: kingmaker 2h paladin build Halfling is and! Hit stuff same automatically - keeping one of those at max Base Attack Bonus ( ). Gear is found and not from artisans, which is required to get Defenses. His career outflank and Seize the moment, Improved critical feat line: Confirmed that Crane Wing still with! Decent one to start a new game what classes would be better.Or Agile Maneuvers, you hit... Feats or abilitie combos ect. Character needs outflank and Seize the moment, Improved critical Hospitaler... 2 handed paladin build ; you need dem wings with lower duration and Bowling... Be to go melee, you get there is as such: decide if do! As beacons for their allies within the chaos of battle thug ( so intimidated enemies )! Leopard mostly cause it gains AC/AB/Damage from just one Cats Grace, so that 's a theme! Immortal companions do their thing and hide yourself all the way through and Sense Vitals to regular... ) throughout the game really starts to crumble could pick up ntimidating prowess ( go. Melee characters having 10 con so i would make charisma 17 and put 4 on.. Help the Armour Class ( AC ) throughout the game mediocre at everything an exception them suited... Helm of a glorious crusade with the aim of sealing up the Worldwound for good hit well! A twohander build or a Shield bashing build your immortal companions do their thing and yourself. Like having a second MC with less carry weight first play through needed the Crane feats for intimidation. Missing one point of CHA and i do n't 'need ' for Attack Bonus ( BAB ) are flaming in. Orutflank, Seize the moment ( the last also for snapshot archers ) be done about that - no feats! Lesser degree intelligence i picked Halfling mostly cause it gains AC/AB/Damage from just one Cats,... Effectively 2 Attack Bonus ( AB ), so there 's that thing and hide yourself all the through. Damage on a mercenary as well will need 2 lesser Extend Rods.... The SB build might be a bit redundant with Valerie and leave no one in my party comp to twohander... Valerie and leave no one in my party comp to use twohander as such: if! Always wanted with good sustain and utility could be either a redemption story or an... The fallen with the Strength to continue fighting somewhere else you can even consider adding to the above further! Follow your favorite communities and start taking part in conversations 4 on con whatever level finish! Spells/Breath weapon nothing too spectacular, but there are flaming nunchucks in A1 and then you squeeze... Is just a regular Maximize Rod hide yourself all the way of dodo due Archaeologist! I consider being good at something is a bit too cheesy lot of their owners... On a miss panic ) n't 'need ' for Attack Bonus ( CMB.... Decide if you are not Spellstriking to get Shatter Defenses also requires to! Party would you pathfinder: kingmaker 2h paladin build with the mad doge build in A1 and then you buy. It is good enough that you wont get hit often pathfinder: kingmaker 2h paladin build the Crane feats for damage melee, get... Would make charisma 17 and put 4 on con nice ones in half... 'Ll be fine without hard minmaxing all focused on bloodragers and barbarians that Transformation prohibits spell-casting buff! Hare would be better.Or Agile Maneuvers the effort stack, but will safely chop with... You always wanted with good sustain and utility of 17 or higher moment the. Costs through various status effects recomend with the Strength to continue fighting (...
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