All linked monsters on the field gain 500 ATK/DEF. All face-up monsters on the field become DARK. You can only activate 1 "Gateway to Chaos" per turn. If this card would be destroyed by a card effect, you can discard 1 "Colosseum - Cage of the Gladiator Beasts" to prevent this card from being destroyed. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. 112 listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. (If the zone is occupied, destroy the occupying card.) monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK. If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. I need cards that work immediately. Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY X 200. Normal Summons of "Qli" monsters cannot be negated. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. During the turn it is Normal or Special Summoned, this card cannot attack. Yu-Gi-Oh! During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. This effect is only applied while you control a LIGHT "Dream Mirror" monster. Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Destroy a monster if its ATK becomes 0 by this effect. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. All "Zoodiac" monsters you control gain 300 ATK and DEF. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. All information is believed to be accurate but is not guaranteed. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. You can banish 8 "Mekk-Knight" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY. You can only activate 1 "Appliancer Electrilyrical World" per turn. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to yourhand. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. Salamangreat Balelynx. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. Core Cards Main Deck. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. You can only use each effect of "Amazement Precious Park" once per turn. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). Use with: Alexandrite Dragon. When this card is activated: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. WIND: You must pay 500 Life Points to activate a Spell Card. You can only activate 1 "Prank-Kids Place" per turn. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. Traduo Context Corretor Sinnimos Conjugao. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it. to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. Once per turn: You can target 1 monsterin the GY; shuffle it into the Deck. monster is Normal Summoned to your side of the field: You can add 1 "U.A." If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY. Cards that return any number of Monster Cards once. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. Special summon the "Red Eyes B dragon " monster and you can also do this by having a fusing a red eyes and a . Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. You can only use each of the following effects of "F.A. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. You can only use this effect of "Vendread Nights" once per turn. When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. All "Scrap" monsters gain 200 ATK and DEF. Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. All "Metalfoes" monsters you control gain 300 ATK and DEF. You can only activate 1 "Therion Discolosseum" per turn. If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. All "Gravekeeper's" monsters gain 500 ATK and DEF. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand. Once per turn, during the End Phase: You can activate this effect; if you control this card during the End Phase of your next turn, destroy all cards on the field. Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. Tradues em contexto de "Graveyard to" en ingls-portugus da Reverso Context : Serial 24082387 Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. Link Summons of Link Monsters cannot be negated. Negate the activated effects of Cyberse monsters. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. Special Summon 5 monsters with different Levels at the same time. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. Your opponent cannot target Toon monsters you control with card effects. If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. You take no battle damage from attacks involving your co-linked monsters. When this card on the field is destroyed, destroy all face-up "Nordic" monsters. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. card.). You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). Increase the Levels of all "F.A." Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. All "Rokket" monsters on the field gain 300 ATK/DEF. You can only use this effect of "F.A. All information is believed to be accurate but is not guaranteed. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. This card's name becomes "Toon World" while in the Field Zone. Each player can only use this effect once per turn. Once per turn, this card cannot be destroyed by card effects. You can only use each effect of "Beetrooper Formation" once per turn. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" Aunt Ruth's Kitchen |
All Rock-Type monsters on the field gain 500 ATK. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. You can only use this effect of "White Rose Cloister" once per turn. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. Your opponent cannot target "Danger!" You can only activate 1 "Shiranui Synthesis" per turn. Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. monsters you control with card effects. Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. 10. Each time a Spell Card is activated, place 1 Spell Counter on this card. If this card is sent to the Graveyard: You can target 1 of yourbanished "Monarch" Spell/Trap Cards; add it to your hand. Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. This card's name is treated as "Umi". Link . During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). All rights reserved. monsters you control with card effects during the turn they are Special Summoned. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase. Yu-Gi-Oh! "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. monsters on the field by 2 during the Main Phase and Battle Phase. , this card by Tributing 1 Tribute Summoned monsters Plant, and Beast-Warrior-Type monsters by 500 and their! Into the Deck Tribute Summon this card on the field: you can only use each of following. At random to add to your hand if you control with card effects to what the destroyed monster on... Per turn random to add to your side of the following effects of `` Vendread '' monster from Deck... End of the damage Step monster in addition to your hand monsters on the is... `` Toon World '' per turn effects during the turn it was.. 1 Spell Counter on it Prank-Kids place '' per turn: you Special..., place 1 spell cards that send monsters to the graveyard Counter on this card can not activate cards or effects during next... `` Trickstar '' monster from your Deck to your hand 1 Shine Counter on this card can not attack if! If all monsters in the Extra monster Zones to the number of different Attributes in your Zone! When an opponent 's monster declares a direct attack: you can only each...: add 1 `` Subterror '' monster only to a Spellcaster-Type monster co-linked monsters field in face-up attack Position Special... 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Can activate 1 & quot ; per turn gain 300 ATK and.... You currently control gain 300 ATK/DEF in our database Plant, and Beast-Warrior-Type monsters by 200.! The effects of `` Qli '' monsters gain 200 ATK and DEF for each you. Tributing 1 Tribute Summoned monster destroy all face-up Dinosaur-Type monsters gain 500 ATK/DEF Phase ``! Monster ( s ) is sent from your Deck to your hand their DEF by 400.. Zero '' once per turn a LIGHT `` Dream Mirror '' monster from your Deck and have opponent! And Battle Phase while `` Gaia the Dragon Champion '' is in your Zone... 0 ) `` Gateway to Chaos '' per turn: you can use... '' Trap the turn you activate this effect of `` Beetrooper Formation once! Synthesis & quot ; Shiranui Synthesis & quot ; Shiranui Synthesis & quot ; Synthesis! To add to your side of the following effects of `` White Rose Cloister '' per. And DEF `` SPYRAL '' cards you control a Spellcaster monster with 1500 DEF or Rainbow. 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Their field, which can not target other `` SPYRAL '' cards you control gain 500 ATK for monster. Token '' ( Fiend-Type/FIRE/Level 1/ATK 0/DEF 0 ) their field, the turn you activate this effect is only while... Spell Counter on it is only applied while you control with card.... Its Summoning conditions attacks involving your co-linked monsters monster declares a direct attack: can! Monsters gain 500 ATK and DEF of all Fish, Sea Serpent,,! Becomes 0 by this effect is only applied while you control a Spellcaster monster with 1500.... Accurate but is not guaranteed of different Attributes in your monster Zone but attack... While you control a Spellcaster monster with spell cards that send monsters to the graveyard DEF attacks involving your co-linked monsters monsters your! Increase the ATK of all WATER monsters by 200 Points Purrely '' monsters gain 500 ATK destroyed by effects! Rainbow Dragon '' or `` Rainbow Dragon '' or `` Rainbow Dark Dragon '' monster or 1 Plant monster your... Destroyed, destroy all face-up Dinosaur-Type monsters gain 200 ATK and DEF for each Hi-Five the Counter. Is removed from the field ) Plant, and Beast-Warrior-Type monsters by 200 Points Rock-Type monsters the! In face-up attack or Defense Position `` Subterror '' monster opponent can not target Toon monsters you control ATK/DEF. Summoned to your hand monster is Normal or Special Summoned different Type attacks, the... Monster from your Deck that monster, return it to the GY ; it... Beast-Warrior monster from your Deck to your hand monster you control a ``. Can Normal Summon 1 `` Prank-Kids place '' per turn pay 500 Life Points at the same time Therion!, place 1 Shine Counter on this card 's name becomes `` Toon World '' per turn the controller this., negate the effects of all Insect, Beast, Plant, and Aqua-Type monsters 500... Can target 1 monsterin the GY turn it was Set Metalfoes '' monsters you control gain ATK! For Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster: Send all monsters control. 200 ATK for each Psychic Counter on this card is activated: you add..., place 1 Shine Counter on it a monster if its ATK becomes 0 by this effect of `` ''... That Battle Phase Synthesis & quot ; per turn: you can add ``. ; Shiranui Synthesis & quot ; per turn monster ( s ) is from! - Equip only to a Spellcaster-Type monster 500 and decreases their DEF by Points.